material rviz/Indexed8BitImage
{
  technique
  {
    pass
    {
      vertex_program_ref rviz/glsl120/indexed_8bit_image.vert {}

      fragment_program_ref rviz/glsl120/indexed_8bit_image.frag
      {
        param_named eight_bit_image int 0
        param_named palette int 1
      }
    }
  }
}
